Your site. Built for you.
Pick an area anywhere the map covers. We build it with Citylith, clean it, tune the materials and deliver a 3ds Max scene ready to render. No plugin needed.
Tell us what you need.
The area comes from the map above. The rest helps us build the scene the way your project needs it.
Request received.
We check the data for your area and email the final quote to within 24 hours. Questions in the meantime: info@citylith.com.
How it works.
Pick
Choose the area on the map and the detail you need. The estimate updates as you go.
Check
We look at the map, terrain and building data for your area and email the final quote.
Build
After payment we build it with Citylith, clean what your camera sees and tune the materials.
Deliver
You get a 3ds Max scene on named layers, with materials for your renderer.
Prices.
Render-ready detail, standard turnaround. Context detail costs 40% less, rush adds 50%. Every price is confirmed after we check your area's data.
| Area | Render-ready | Context | Delivery |
|---|---|---|---|
| 500 × 500 m0.25 km² | $190 | $110 | 3 working days |
| 1 × 1 km1 km² | $390 | $230 | 3 working days |
| 2 × 2 km4 km² | $890 | $530 | 5 working days |
| 5 × 5 km25 km² | $2,400 | $1,440 | 10 working days |
| Whole city | Quote, from $4,000 | Agreed with you | |
Sizes in between are priced along the same curve. Prices in US dollars, before any VAT that applies.
What is in the scene.
The same build the Citylith plugin makes, finished by hand. See it on the home page: the bridges, the loops and the terrain are a real build.
- StreetsWelded into one surface at junctions, with sidewalks and kerbs.
- LevelsBridges, ramps and decks at their real heights, with parapets and railings.
- TerrainGovernment survey ground where it exists, a global model elsewhere.
- BuildingsOfficial 3D buildings where published, map footprints and heights elsewhere.
- Trees and furnitureForest Pack areas or plain trees, and street furniture from the map.
- Water and pathsRivers and shores, footpaths, steps, fences and walls.
Questions
- What is the difference between Context and Render-ready?
- Context is clean geometry: welded streets, sidewalks, levels and bridges, terrain and building masses with simple materials. Render-ready adds the full material set for your renderer, textured facades, trees and street furniture, and a pass of hand cleanup on the parts your camera will see.
- Which files do I get?
- A 3ds Max scene (.max, saved for 3ds Max 2023 to 2026) with materials for V-Ray, Corona, Arnold or Physical, plus FBX or OBJ exports of the same scene if you ask for them. Everything is organised on named layers.
- Why is the price an estimate?
- Open map data is richer in some places than in others. We look at the data for your area before we confirm the price, and we tell you what to expect from it. If the data is too thin for a good result, we say so instead of selling it.
- How do I pay?
- After you accept the quote we send an invoice. Work starts when it is paid. Delivery times count from then.
- Can I use the model in client work?
- Yes. The model is yours to edit, render and deliver to clients. It is built from open data, so the credits that come with it (for example © OpenStreetMap contributors) stay with the model.
- What if I need a different shape or a bigger area?
- Pick the closest square and describe what you need in the notes, or choose Whole city. We will quote the exact area.